Sounds nice to me![]()
Can\'t see any real weaknesses here. You\'ve got hitting power, you\'ve got speed, you\'ve got magic.
All is left is to learn how to use it!
(Just make sure you Knights stay clear of cannons or the like).
Ok, made up a first list of 1000pts roughly for the Tale of X Gamers.
Lords/Heroes
Exalted Champion of Chaos
Mark of Tzeentch (makes him a lv 2 sorcerer), Great Weapon, Chaos Armor, Staff of Change, Spell Familiar.
184 pts
Mortals (Core)
12 Chaos Warriors
Hand Weapon, Shields, Chaos Armor, Musician, Standard Bearer, Champion, Mark of Tzeentch
230 Pts
12 Chaos Warriors
Hand Weapon, Shields, Chaos Armor, Musician, Standard Bearer, Champion, Mark of Tzeentch
230 Pts
5 Knights of Chaos
Hand Weapons, Heavy Armor, Shield, Chaos Armor and Barded Mount, MoT, Musician, Standard Bearer, Champion.
Rare
2 Chaos Spawn (counts as 1 rare)
Firewyrm of Tzeentch
150pts
Total: 1009 Pts
Keep in mind that this is my first list, so may not be that great. All C&C Welcome.
Post edited by: Mycosynth, at: 2007/06/25 21:16
Sounds nice to me![]()
Can\'t see any real weaknesses here. You\'ve got hitting power, you\'ve got speed, you\'ve got magic.
All is left is to learn how to use it!
(Just make sure you Knights stay clear of cannons or the like).
Sors salutis/ Et virtutis/ Michi nunc contraria
Est affectus/ Et defectus/ Semper in angaria
Hac in hora/ Sine mora/ Corde pulsum Tangite
Quod per sortem/ Sternit fortem/ Mecum omnes plangite!
Woops, just realized i posted this in the 40k Army list section. If a Mod sees this could you move it?
Got it Myco. Dim
Post edited by: The Dim Reaper, at: 2007/06/25 23:48
This list is alright for a first attempt
Lords/Heroes
Exalted Champion of Chaos
Mark of Tzeentch (makes him a lv 2 sorcerer), Great Weapon, Chaos Armor, Staff of Change, Spell Familiar.
184 pts
This guy is way to expensive so drop most of this and take the helm of many eyes so that even with the great weapon he is able to strike first
Mortals (Core)
12 Chaos Warriors
Hand Weapon, Shields, Chaos Armor, Musician, Standard Bearer, Champion, Mark of Tzeentch
230 Pts
Alright but they will only have 2 ranks so try to increase to 14 or 15
12 Chaos Warriors
Hand Weapon, Shields, Chaos Armor, Musician, Standard Bearer, Champion, Mark of Tzeentch
230 Pts
Same as above
5 Knights of Chaos
Hand Weapons, Heavy Armor, Shield, Chaos Armor and Barded Mount, MoT, Musician, Standard Bearer, Champion.
Nice
Rare
2 Chaos Spawn (counts as 1 rare)
Firewyrm of Tzeentch
150pts
Drops these in favour of the more models in your units and also if you have any points spare think about a chariot or mararders
@ Fire Harte i am not Addrassil lol
Ok new and improved.
Lords/Heroes
Exalted Champion of Chaos
Mark of Tzeentch (makes him a lv 2 sorcerer), Great Weapon, Chaos Armor, Helm of Many Eyes
149 pts
Mortals (Core)
15 Chaos Warriors
Hand Weapon, Shields, Chaos Armor, Musician, Standard Bearer, Champion, Mark of Tzeentch
275 Pts
15 Chaos Warriors
Hand Weapon, Shields, Chaos Armor, Musician, Standard Bearer, Champion, Mark of Tzeentch
275 Pts
5 Knights of Chaos
Hand Weapons, Heavy Armor, Shield, Chaos Armor and Barded Mount, MoT, Musician, Standard Bearer, Champion.
[b]
16 Marauders
Flails, Light Armor, Musician, Standard Bearer, Chieftain
Chariot of Chaos
Halberds, Barded, Sythed Wheels, MoT
140pts
Total: 1000 pts
Thanks Conscience, that looks a lot better.
Total: 1009 Pts
Nice one mate this is a really good list and it is hard. When playing make sure to keep the maruders close so that they can use the general leadship and keep the chariot to guard the flank cos it can fend off most things due to it being toughness 5
@ Fire Harte i am not Addrassil lol
I think that you are right!
@ Fire Harte i am not Addrassil lol
Just one thing. A level 2 sorcerer can only use three dice per spell, lvl 2\'s have two spells, ergo 6 power dice. But you are generating 8 per turn! Why not drop the MoT off both your warriors, allowing them to re-rolls pyscology tests with Mark of Undivided, much more usefull again undead or any fear/terror causing creatures.
This would still allow you to use the 6 power dice per turn on your two spells.
And a few more pointsw to spend, for some chaos hounds x 7 = 36pts fpr flank attacks/sceening of you r warriors.
Post edited by: Aziraphael, at: 2007/08/22 18:51
Bookmarks