IN fantasy, movement\'s very important. Units move at very different speeds, and you need to take that into account.
Also, when disembarking from 40K, remember a few major differences:
-Charges, ie assaults, must be declared at the very start of the movement phase!
-Movement is doubled when charging
- Units do not move \'twice\' as they do in 40K, you don\'t get to do an assault move after your movement.
- Psychology and Leadership must be taken into account in your battle plans.
- Lastly, the outcome of combats is not simply decided by wounds, but by COmbat Resolution. Be sure to always remember that, I\'ve already seen knights charge a ranked unit head on, slaughter the first rank, but still lose the fight and flee.