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SquallEvoker
29-08-2008, 08:23 PM
1000 point Wood Elf list

Heroes:

Wood Elf Noble - Eternal Kindred, A Murderer of Spites - 105

Core:

9 Dryads - 108
8 Dryads - 96

Special:

19 Eternal Guard - Full Command - 258
5 Wild Riders of Kurnous - Standard Bearer - 148

Rare:

1 Treeman - 285

Total - 1000


1000 point Wood Elf list

Heroes:

Wood Elf Noble - Eternal Kindred, A Murderer of Spites - 105

Core:

16 Glade Guard - Musician - 198
13 Dryads - 156

Special:

19 Eternal Guard - Full Command - 258

Rare:

1 Treeman - 285

Total - 1002


2000 point Wood Elf list

Lords:

Spellweaver - Level 4 Wizard, Glamourweave Kindred, Elven Steed, Wand of Wych Elm - 343

Heroes:

Wood Elf Noble - Eternal Kindred, A Murderer of Spites - 105
Branchwraith - Level 1 Wizard, A Cluster of Radiants - 140

Core:

8 Dryads - 96
8 Dryads - 96
8 Dryads - 96

Special:

19 Eternal Guard - Full Command - 258
5 Wild Riders of Kurnous - Standard Bearer - 148
5 Wild Riders of Kurnous - Standard Bearer - 148

Rare:

1 Treeman - 285
1 Treeman - 285

Total - 2000


2000 point Wood Elf list

Lords:

Wood Elf Highborn - Eternal - 155

Heroes:

Spellsinger - Level 2 Wizard, Elven Steed - 137
Branchwraith - Level 1 Wizard, A Cluster of Radiants - 140

Core:

11 Glade Guard - Musician - 138
11 Glade Guard - 132
10 Scouts - Musician - 176
19 Eternal Guard - Full Command - 258

Special:

5 Wild Riders of Kurnous - Standard Bearer - 148
5 Wild Riders of Kurnous - Standard Bearer - 148

Rare:

1 Treeman - 285
1 Treeman - 285

Total - 2002


3000 point Wood Elf list

Lords:

Wood Elf Highborn - Eternal - 155
Spellweaver - Level 4 Wizard, Glamourweave Kindred, Elven Steed, Wand of Wych Elm - 343

Heroes:

Wood Elf Noble - Battle Standard, the Royal Standard of Ariel - 190
Spellsinger - Level 2 Wizard - 125
Spellsinger - Level 2 Wizard - 125
Branchwraith - Level 1 Wizard, A Cluster of Radiants - 140

Core:

16 Glade Guard - Musician - 198
12 Dryads - 144
19 Eternal Guard - Full Command - 258
19 Eternal Guard - Full Command - 258

Special:

5 Wild Riders of Kurnous - Standard Bearer - 148
5 Wild Riders of Kurnous - Standard Bearer - 148
5 Wild Riders of Kurnous - Standard Bearer, the Banner of Dwindling - 198

Rare:

1 Treeman - 285
1 Treeman - 285

Total - 3000


Hey, some may remember me, but anyway, these are my lists for different situations. I'd like feedback and constructive criticism on the lists. I know they all lack movement impairing forces, so I'd like to hear how you all feel about my choices.

Jasfmpgh
31-08-2008, 03:01 PM
Hi Squal, I'd like to help you out, but I have a problem. My brain has the processing power of a Commodre-64 and can only work on one .. small.. thing at a time. So if I can make suggestion, pick the army size you play most, and lets work on that first.

SquallEvoker
31-08-2008, 04:10 PM
2000 point Wood Elf list

Lords:

Spellweaver - Level 4 Wizard, Glamourweave Kindred, Elven Steed, Wand of Wych Elm - 343

Heroes:

Wood Elf Noble - Eternal Kindred, A Murderer of Spites - 105
Branchwraith - Level 1 Wizard, A Cluster of Radiants - 140

Core:

8 Dryads - 96
8 Dryads - 96
8 Dryads - 96

Special:

19 Eternal Guard - Full Command - 258
5 Wild Riders of Kurnous - Standard Bearer - 148
5 Wild Riders of Kurnous - Standard Bearer - 148

Rare:

1 Treeman - 285
1 Treeman - 285

Total - 2000

Use this list then. I know it needs alterations, as I just thought of a new harassment tactic. (Noble with blight of terrors in a scouts kindred.)

Jasfmpgh
31-08-2008, 06:14 PM
Lets see, first thing I'd do is drop the branchwraith for the Noble with the blight, I'd make him a waywatcher also.. for improved stealth and killing shot fun. (I know you'll be missing the two dispel dice, but at 140 pts its just too expensive, while the waywatcher will give something nasty and new for your opponent to worry about.)

Your army seems to be pretty light on the ranged firepower.. maybe drop a treeman to add a unit of 5 waywatchers and 10 glade guard, and still have some free pts left over.

I'd also drop a unit of dyrads and use those free pts to promote one of the wild riders to a champ in each group. (The extra strength 5 attack on the charge is pretty nice. Plus your gonna want a champ to take challenges for your Spellweaver if she's riding with the group.)

Only other thing I might suggest is giving your Spellweaver a dispel scroll and changing her steed to a unicorn, both of which will help with the loss of the branchwraith's dispel dice.

Leaves 13 extra pts.. not sure what to do with those..

SquallEvoker
31-08-2008, 06:57 PM
Thanks a bunch for the ideas. Many of them sound quite good. I'm going to be fighting mostly goblins, (no orcs) empire, and vampire counts. The count's army is 1k, the goblins are 2k, soon to be 3k, and the empire is just starting as well, so I can only expect 1k-1.5k. I didn't choose ranged, as the only target I have that doesn't include like 30 models is a giant, who I figured would get flattened by a wild riders charge.

Jasfmpgh
31-08-2008, 08:26 PM
Well, in a goblins army, you can expect a fanatic or two, and ranged fire is the only way to take them down.. but I do see what your saying.. against vampire counts especially it can be hard to find a target worth while... I might take a branchwraith if your opponent goes heavy magic too.