Eternus
12-05-2008, 07:19 PM
After much deliberation, and an unfortunate incident concerning an army of large bellied Ogres, these are the characters I have settled on as my 'Standard' for games of 2000-3000 Points Vampire Counts.
Please let me know what you all think.
Erik Scwarznacht, Vampire Lord, First Son In Darkness of Vlad of Sylvania - 440 Points
This Vampire is essentially von Carstein in lineage, but I've taken advantage of the new Vampiric Powers system to make him more a more powerfull magic user. He usually leads my 20 strong unit of Grave Guard.
-Master of the Black Arts, Lord of the Dead, Beguile
I've gone for Master of the Black Arts because I'm only having 2 Vamps and a Necromancer for magic, and wanted an extra kick, Lord of the Dead to make replenishing my usual 2 Skeleton units easier and to increase size, and Beguile works great when I get to charge and can get into base to base with an enemy character.
-Blood Drinker, The Armour of Eternus (same as Flayed Hauberk, but doesn't look like a flayed man), Talisman of Protection, Black Periapt
Ok, Blood Drinker because I couldn't decide on a better weapon, and having this sword would save having to cast to regenerate wounds on my Lord, The Armour to protect him against most CC attacks, the talisman for a minor ward save, and the Periapt to store any of my Lord's 5 power dice that don't get used.
-+1 Magic Level - Nuff said
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Karlos Morgan, Captain of the Army of the Scwarzenschloss - 160
For this second Vampire, I just wanted a character that can lead a unit of Skeletons and provide some killing power.
-Infinite Hatred, Avatar of Death
I wanted to maximize on this Vampire's killing ability, so Infinite Hatred allows re-rolls to hit every combat round, and I've gone Heavy Armour, Hand Weapon and Shield for Avatar, for some protection.
-Sword of Might
I know the Vampire goes from a 3+ save to 4+ save in combat by taking a magic sword, but think it's worth the swap for +1 strength, making him Str6 with -3 save mod in combat. Between the increased strength and re-rollable attacks, I'm hoping there won't be much left to strike back at him!
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For my other 2 characters I take:
Necromancer with all 3 Necromantic spells, the Sceptre of Noirot and a dispel scroll.
Wight King, Heavy Armour, Wight Blade, Battle Standard - usually Screaming Banner.
Any comments are welcome!
Please let me know what you all think.
Erik Scwarznacht, Vampire Lord, First Son In Darkness of Vlad of Sylvania - 440 Points
This Vampire is essentially von Carstein in lineage, but I've taken advantage of the new Vampiric Powers system to make him more a more powerfull magic user. He usually leads my 20 strong unit of Grave Guard.
-Master of the Black Arts, Lord of the Dead, Beguile
I've gone for Master of the Black Arts because I'm only having 2 Vamps and a Necromancer for magic, and wanted an extra kick, Lord of the Dead to make replenishing my usual 2 Skeleton units easier and to increase size, and Beguile works great when I get to charge and can get into base to base with an enemy character.
-Blood Drinker, The Armour of Eternus (same as Flayed Hauberk, but doesn't look like a flayed man), Talisman of Protection, Black Periapt
Ok, Blood Drinker because I couldn't decide on a better weapon, and having this sword would save having to cast to regenerate wounds on my Lord, The Armour to protect him against most CC attacks, the talisman for a minor ward save, and the Periapt to store any of my Lord's 5 power dice that don't get used.
-+1 Magic Level - Nuff said
----------------------------------------------
Karlos Morgan, Captain of the Army of the Scwarzenschloss - 160
For this second Vampire, I just wanted a character that can lead a unit of Skeletons and provide some killing power.
-Infinite Hatred, Avatar of Death
I wanted to maximize on this Vampire's killing ability, so Infinite Hatred allows re-rolls to hit every combat round, and I've gone Heavy Armour, Hand Weapon and Shield for Avatar, for some protection.
-Sword of Might
I know the Vampire goes from a 3+ save to 4+ save in combat by taking a magic sword, but think it's worth the swap for +1 strength, making him Str6 with -3 save mod in combat. Between the increased strength and re-rollable attacks, I'm hoping there won't be much left to strike back at him!
----------------------------------------------
For my other 2 characters I take:
Necromancer with all 3 Necromantic spells, the Sceptre of Noirot and a dispel scroll.
Wight King, Heavy Armour, Wight Blade, Battle Standard - usually Screaming Banner.
Any comments are welcome!