View Full Version : Anybody Play Blood Bowl???

11-05-2006, 10:44 PM
Anybody Play Blood Bowl???

Me and my brow. are going to start playing today, when I go down to GW Iam going to get \"Today\"
Anybody play it already???
is it good???
any hints for a noob at it???
What do you thimk of???


11-05-2006, 11:57 PM
I\'ve played. The biggest thing to keep in mind is that Bloodbowl works best in a league setting. Find a good consistent group of players and play out a season. All you need is 4-6 players and you\'ll have fun. There\'s nothing more rewarding than seeing your players gain in skills and abilities (and occasionally decreases) as they mature. I especially loved it when my skaven team gained a couple mutants.

Luck is a big factor in the game. And all it takes is one good/bad turn to completely change the direction the game is going. Don\'t panic. Make the most of your turns and take some risks.

Team selections:
This is the hardest part for me. I have trouble looking at a list and seeing how they play. I have to learn by doing. If you work the same way, I suggest using the mini\'s that come with the game as proxies and try different teams out to see if you like them.

Different teams play in different ways. Power teams are all about throwing up a wall of muscle and shoving their way through your lines in both offence and defence. Orcs and Chaos fit this description. Then there are finesse teams that are all about agility. Passing and dodging through over or around your team how they excel. All of the Elf teams fit this mold. Then there are the teams that can do a little of both like humans and the Undead.

Find a style you enjoy or maybe just a race you like from WFB if that helps you deside. In the end, if you\'re playing in a league, you\'re going to be playing with a certain team for an extended amount of time. It\'s best to actually enjoy the team you\'re using.

Team building:
Make sure you get a good selection of players, especially the specialists but don\'t do so to such an extreem that you don\'t have more than 11 players. Injuries WILL happen. If you don\'t have any extra players in reserve you will be out numbered and screwed over by a good player.

Using big guys can be fun and intimidating but everyone of them has a drawback built into their stats. Take them with the understanding that they will occasionally screw up your plans. Like the Rat Ogre my skaven had... he spent about half his time on the field face down on the ground because his \"wild animal\" behavior forced him to attack things when he didn\'t have an advantage.

Always buy some rerolls upfront. The price doubles after team creation and they are invaluable as you play.

Hope this helps.


12-05-2006, 01:04 AM
i agree with davicus prime - you need as many players as you can get. Also althoug big guys look good on paper the cost just isnt worth it for a starting team (unless your goblins or halflings). I have a skaven team with rat ogre and a chaos team minotaur - both spent most of the game getting teamed up and and fouled at every opportunity.

Also pick a team with the style of play you want, want to run with the ball pick orcs, dwarfs or chaos, want to throw pick elves, want to win games but mind so much about killing the opposition pick skaven (gutter runner who get a +m increase can be devastating)

Also remember its scoring that wins games, not killing the other team (although my orc team once reduced a wood elf team to 4 guys able to play!) I have played against an undead opponent who would just hold up the line with skeletons and mummies, but couldnt make any offensive play because he was too slow!

01-06-2006, 06:48 PM
Also remember its scoring that wins games, not killing the other team (although my orc team once reduced a wood elf team to 4 guys able to play!)

pah orcs
U should have seen my skaven one game. Killed 4 (yes 4 double 6\'s!) they had 3 sent off and 6 were KO\'d at the end of the game. There was 1 man left standing on the field and 2 other ones stunned
And because they had so few players on the pitch it was easy for me to win. So killing does help...

01-06-2006, 10:01 PM
Blood bowl... nice.

My tip is more basic I\'m, afraid. Nothing complicated. Every model has a control zone around it. Remember to move your team to cover more of the board in your control zones so they opponent cant move through without being tackled. This means no overlapping zones.

My mate was a master at this and beating him was so bloody hard. But it was fun and good tactics at the core like this can realy make the game a challenge.

Oh, and go for it. Its a great game.

(Those here know I love to make terrian, just look in the modelling forum... I once made a bloodbowl pitch with a surrounding coliseum... it was huge!)

01-06-2006, 10:12 PM
This means no overlapping zones.

Not alwyas a good plan... My Skaven were very good for the following: Find a part of the opponent\'s line that was spread out (an unsupported lineman works fine). Knock him out of the way (stormvermin or a rat ogre ought to do the trick), either putting him on the pitch or shoving him out of the way (once with a regular block and again with a blitz). Then you\'ve got a corridor that the whole team can charge through. After doing that once, my opponents didn\'t leave anyone unprotected if they could.

The ability to assist in blocks is another reason to keep players in packs. You need to have gaps and the goal is to have your tackle zones covering every square, but leaving your players spread thin will let savvy opponents punch holes in your line too easily.


01-06-2006, 10:12 PM
Anybody play dungeon bowl perchance? \'Tis fun, especially if you have terrible luck.

Aun O Vader
11-06-2006, 09:51 AM
Now Blood Bowl was THE Best Game GW ever made. Bar absolutely nothing that I have ever played, nothing was as much fun as BB!