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Aziraphael
21-08-2007, 07:52 PM
Going to a tourney soon, just wondering what you lot thought of this army. First post of here :D

Player: Spandy Army: Warhost of Aziraphael
Army Type: Chaos - Mortal Points:1992

Characters

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Lord of Chaos 304pts (Lord)

Base: Hand Weapon; Chaos Armor
Options: Great Weapon; Shield; Undivided; Armour of Damnation; Gaze of the Gods; Helm of Many Eyes


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Bray-Shaman 156pts (Hero)

Base: Hand Weapon
Options: Braystaff; Level 2 Wizard; Undivided; Dispel Scroll(x1); Spell Familiar


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Bray-Shaman 160pts (Hero)

Base: Hand Weapon
Options: Level 2 Wizard; Undivided; Dispel Scroll(x1); Staff of darkoth


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Exalted Champion of Chaos 154pts (Hero)

Base: Hand weapon; Chaos Armor
Options: Great Weapon; Undivided; Book of Secrets; Enchanted Shield


Units

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1 x Beast Herd 122pts (1Special)

Base: Ungors have spears
Options: Champion; 10 Gors; 8 Ungors


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1 x Beast Herd 122pts (1Special)

Base: Ungors have spears
Options: Champion; 10 Gors; 8 Ungors


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5 x Marauder Horsemen 65pts (Core)

Base: Hand Weapon
Options: none


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5 x Marauder Horsemen 65pts (Core)

Base: Hand Weapon
Options: none


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11 x Warriors (Chosen) 280pts (Core)

Base: Hand weapon; Chaos Armour
Options: Shield; Undivided; Musician; Standard Bearer; Champion; War Banner


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4 x Minotaurs 216pts (Special)

Base: Hand Weapon
Options: Great Weapon; Light Armour; Tzeentch


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1 x Hellcannon of Chaos 290pts (2Rare)

Base: 3 Chaos Dwarfs (with heavy armour)
Options: Diabolic Splendour


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5 x Warhounds of Chaos 30pts (Core)

Base: none
Options: none


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5 x Warhounds of Chaos 30pts (Core)

Base: none
Options: none

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Using the Maurader Horse and Warhounds as a screen, Shadow magic with all three wizards and the Staff of Darkoth to magically charge the lord and exalted (chariots (as they are S7 with GW) and a beast heard in turn two, and the hellcannon to scare people and hit big nasty units and chariots. Minotaurs to provide an exam Power dice and some muscle, the chosen warriors to hold the line and survive anything.

Whatcha think?

Post edited by: Aziraphael, at: 2007/08/21 14:57

adders
21-08-2007, 08:17 PM
Hey There Aziraphael

Welcome to Astro - can\'t help with your question (40k player).

Why not post an intro in the Introductions forum, so everyone can say hello...

Cheers

Your Conscience
21-08-2007, 08:41 PM
Right lets have a look at this list
Characters

Lord of Chaos 304pts (Lord)

Base: Hand Weapon; Chaos Armor
Options: Great Weapon; Shield; Undivided; Armour of Damnation; Gaze of the Gods; Helm of Many Eyes

This guy looks alright but i wouldn\'t give it the gaze of the gods because all he has to do is loose combat and flee and he might be turned into a spawn. Also don\'t overestimate your hero\'s chance look here for some help http://astronomican.com/index.php?option=com_joomlaboard&Itemid=27&func=vi ew&id=58375&catid=55 (could a mode create a link cos i am not sure how to do it B) )

Bray-Shaman 156pts (Hero)

Base: Hand Weapon
Options: Braystaff; Level 2 Wizard; Undivided; Dispel Scroll(x1); Spell Familiar

Alright

Bray-Shaman 160pts (Hero)

Base: Hand Weapon
Options: Level 2 Wizard; Undivided; Dispel Scroll(x1); Staff of darkoth

Same here



Exalted Champion of Chaos 154pts (Hero)

Base: Hand weapon; Chaos Armor
Options: Great Weapon; Undivided; Book of Secrets; Enchanted Shield

This seem alright but you have said later

lord and exalted (chariots (as they are S7 with GW) and you haven\'t payed the points for them!!!

Units

1 x Beast Herd 122pts (1Special)

Base: Ungors have spears
Options: Champion; 10 Gors; 8 Ungors

These are good but i they are going to help the lord out you will need to give them a standard and or muscican

1 x Beast Herd 122pts (1Special)

Base: Ungors have spears
Options: Champion; 10 Gors; 8 Ungors

Same here

5 x Marauder Horsemen 65pts (Core)

Alright not really fond of these myself

Base: Hand Weapon
Options: none

5 x Marauder Horsemen 65pts (Core)

Base: Hand Weapon
Options: none

Same here

11 x Warriors (Chosen) 280pts (Core)

Base: Hand weapon; Chaos Armour
Options: Shield; Undivided; Musician; Standard Bearer; Champion; War Banner

This are too small to actually do anything because they only have 1 rank and that won\'t mean anything so bulk these up to 15 and then that is one very powerful unit

4 x Minotaurs 216pts (Special)

Base: Hand Weapon
Options: Great Weapon; Light Armour; Tzeentch

Nice good unit remeber to back these up with a unit

1 x Hellcannon of Chaos 290pts (2Rare)

Base: 3 Chaos Dwarfs (with heavy armour)
Options: Diabolic Splendour

Alright but if this is an offical tournment you can;t use this because it was storm of chaos only and then other armies can\'t use them because they are from storm of chaos.

5 x Warhounds of Chaos 30pts (Core)

5 x Warhounds of Chaos 30pts (Core)
Im sure thats the warhound will cost more than this and this would mean that they are 6 points each and i am sure that they are 10 points each.

Post edited by: Your Conscience, at: 2007/08/21 15:42

trapastar
25-08-2007, 12:13 AM
just sayin , when your playin alout of poepkes will tell u how o the hell cannon sucks im tellin u right now it doesnt, unless u no that the army has minors or creates zombies oe sometin, then i agree. when u use it just keep it in da corner in da backnot next to any units,i also think u should get a box of furies. great 4 just flyin over units and chargin the opponetnts warmachine crew. last thing, ino its pricy but u should have that unit of wariors with 20 guys 11 is just a waist good luck;)