Enter_Skitarii
30-01-2012, 06:34 PM
I was thinking earlier today about how the fluff for the 'Crons - particularly the bits about the C'tan could have been better handled while still adressing the issues that needed to be fixed.
Picture this: the C'tan were forced into slumber due to a shortage of prey (as in the old fluff) and are only just awakening, only they are still too weak to manifest fully. The point of the great harvest is to reap enough souls to fully restore the C'tan, but in the meantime they are able to manifest or imbue a fraction of their powers into "shards" (or perhaps even channel their powers through Lords, Dawn of War style) which can then provide assistance to the Necron troops. The problem of their wimpy, un-godlike stat lines on the tabletop is fixed and the whole heirarchy of Overlords and Phaerons is similar to the modern fluff, with a few Phaerons having lost sight of the original goals set to them and pursuing ther own agendas of empire building or maybe even actively fighting against their former masters, so the Necrons do gain the character they were sorely lacking in the old 'dex.
Best of all, all the awesome old fluff like the Emperor's battle with the Void Dragon and the whole Mechanicum-Void Dragon link still remains. Matt Ward didn't have to obliterate three whole editions' worth of fluff and the attendant tie-in fiction to give the Necrons some soul.
So what do you guys think? Would this work or are there too many shades of Chaos to make this really fresh?
Picture this: the C'tan were forced into slumber due to a shortage of prey (as in the old fluff) and are only just awakening, only they are still too weak to manifest fully. The point of the great harvest is to reap enough souls to fully restore the C'tan, but in the meantime they are able to manifest or imbue a fraction of their powers into "shards" (or perhaps even channel their powers through Lords, Dawn of War style) which can then provide assistance to the Necron troops. The problem of their wimpy, un-godlike stat lines on the tabletop is fixed and the whole heirarchy of Overlords and Phaerons is similar to the modern fluff, with a few Phaerons having lost sight of the original goals set to them and pursuing ther own agendas of empire building or maybe even actively fighting against their former masters, so the Necrons do gain the character they were sorely lacking in the old 'dex.
Best of all, all the awesome old fluff like the Emperor's battle with the Void Dragon and the whole Mechanicum-Void Dragon link still remains. Matt Ward didn't have to obliterate three whole editions' worth of fluff and the attendant tie-in fiction to give the Necrons some soul.
So what do you guys think? Would this work or are there too many shades of Chaos to make this really fresh?