View Full Version : Tzeentchy Daemon Prince(pics)

30-09-2006, 02:46 AM
Im working on a full blown tutorial as i progress through/with this daemon prince commission

im trying to explain through writing and pictures(i might skip some steps if they are needed i can always do the example on another mini for those who wish)

Im covering things like: Pinning, Bending some pewter, sculpting joints and sculpting in layers as well as suggestions on how to do some things more realisticly

if i can succeed in the actual attempt with a technique i will cover \'underlayering\'... i will also cover blending more in depthly as well as shading and adding tints/hues to colour, also in there i think will be how to do some worn metallics that look good

colours of emphasis: blues/purples/metallics and perhaps greys

i might enter this at Conflict Montreal if i go so its not only a commission piece but a competition entry

as of right now i have just begun the sculpting so not yet primed

so basicly if you want me to cover somethign in this tutorial more in depth let me know


Post edited by: Starks333, at: 2006/09/30 03:07

Post edited by: Starks333, at: 2006/10/28 02:35

30-09-2006, 02:52 AM
you could do working with resin for those of us who might want to mutilate, i mean convert, forgw world models.

30-09-2006, 03:04 AM
not much to it, just be careful really, its more brittle than plastic so its prone to snapping, it has a hard surface but shaves/cuts pretty easily

super glue and greenstuff are just as effective

i like to wash all my resin in \"(castrol) super clean\" then in soapy water to make sure they are clean

sadly i dont think ill be able to cover this in an actual tutorial as i dont buy forgeworld to convert it, rather to have its awesome models/detail right now, i think thats better left to when i can sculpt flawlessly :P

sorry Skutov!


30-09-2006, 03:07 AM
ah well, i woz thinkin of makin a helicopter out of partz form a valakyre, warhound and a few tanks...

lol, i do have a demented mind!

30-09-2006, 03:08 AM
and apparently a lot of money :P


30-09-2006, 03:15 AM
these are plans for the far future and when i finally manage to hack onto my banks computers

:blink: :blink: :blink:

EDIT: when i finaly manage to get a job

:unsure: :lol: :lol: :whistle: :blush: :lol:

30-09-2006, 06:01 AM
Looking forward to it Starky, get it in some WIP form for a taster!

30-09-2006, 06:59 AM
***this is just its ruff form so far

2 hours- stripping paint and cleaning mould lines(model was used...)
1 hour- fiddling with shape of wings
30 mins- pinning wings/leg/head
1 hour- sculpting/smoothening joints

I started by bending old Prince Imrik high elf dragon wings(or newer pewter wings if needed) from ??airplane?? style to a nice curved shape that flows with the model??needed to bend the arm with pliers to turn it proper, this is done by using a pair of pliers, the ones with the 90 degree bent tips I found work well?Kand in between the pewter and pliers a folded up paper towel to prevent damage, this can be a bit tricky in some places as its not easy to see exactly where you are(due to paper towel) but its not that bad. Id avoid heating the pewter as it may weaken it

The vermin lord??s glaive was twisted slightly to change the angle of the blade in correlation to the hand and rest of body(to get a sweeping motion), also the chain was bent a bit to show a bit of movement backwards as if he??s winding up.

because of the fact the model is so heavy and everything is pewter I was forced into pinning the life and day out of this model, both wings, the attachable leg, even the head, Im hoping the arms will be reinforced by the glue/GS because there??s nothing to pin them to?KI used the same size bit as you would to drill out a bolter, then I grabbed some dollar store paper clips (but sturdy ones) and cut them to desired length glued them in and attached the piece, paper clips are pretty much exactly the size needed, you can get bigger ones which require a bigger bit (these are fine if there??s enough room on the piece you are drilling for a bigger bit)

Pinned and Ready for Sculpting (http://i6.photobucket.com/albums/y218/Starks3333/Tutorial/HPIM1292.jpg)

(I just used a version of the GW sculpting tool for this next part, and the non knife end?Kalso used a triangle shaped tip tool from my warstore.com sculpting kit for certain parts on the head)

Make sure your tools are always wet, but not overly because if there??s too much water on the tool it will leak onto the GS and it wont stick as well and will get in your way as you try to shape things, I dip the tool and then touch my skin somewhere to get half of it off?K.also note, you CANT do too much at once, otherwise you will end up repairing fingerprints and such as you touch uncured GS?K

first with the wing joints, roll a piece of green stuff out and stick it all around the joint, smoothen it to join together the two pieces but don??t worry about getting it perfect as this is only the first layer, just get the general shape and make sure its smooth?K.you accomplish this by pressing lightly and pulling/pushing, the pushing will help join ??lines?? that sometimes form when shaping GS, the pulling will move the GS in case you need more in a certain area, if you push it while moving it I find you usually leave dents

First Wing joint done (http://i6.photobucket.com/albums/y218/Starks3333/Tutorial/HPIM1296.jpg)

Ex. of Rolled GS (http://i6.photobucket.com/albums/y218/Starks3333/Tutorial/HPIM12962.jpg)

The reason you go for two layers is because you want the general shape hardened before you go and try to add details or do anything a bit trickier, this way if you screw up you don??t have to worry about redoing the whole thing, also it makes it easier to add detail to a hard surface over a soft one

When attaching things that don??t normally fit together you have to think on it a bit, how would it actually attach, well wings have muscles, and while they aren??t exactly normally there on a human, just think of it as another set of arms, so you should have the big deltoid muscles attach to the bicep/tricep while the lower portion of the wing is technically like your trapezius or latissimus dorsi?Kobviously on the daemon prince model you have to take a few things into consideration and so they wont look identical to the shape of the above mentioned muscles but at least a little bit to give an idea(it should help with realism)

Musclular Diagram (http://i6.photobucket.com/albums/y218/Starks3333/Tutorial/muscle1.jpg)

First set of GS was just one wing, I let it dry for about 1 hr, then I started on the other wing, the top of the neck joint, the waist and the joint above the head, the next step will be the bottom of the neck joint, some other small joints and the joint in the groin on the one leg I pinned?K.the final step will be the detail on the muscles and maybe going over the scales to smoothen them out?K.After that I send it to be primed while I clean/sculpt the arms together while the primer dries

Completed First Layer of Wing Joint (http://i6.photobucket.com/albums/y218/Starks3333/Tutorial/HPIM1297.jpg)


30-09-2006, 07:04 AM
I will try to add more pictures of a couple steps and such, i just dont have an extra set of hands with me :P but when i do the second layer i will try and get more pictures of me actually doing the work, i can also actually take mini videos which is what im considering for some of the sculpting

ive also been thinking of some ways to give him a bit more customization


01-10-2006, 04:24 AM
Starks could you go over Ink, how to use it and what it does for me?


01-10-2006, 04:55 AM
ya no problem, i will be using inks :)


01-10-2006, 08:03 AM
well done starks, astro will really benefit from an article like this!

*karma boost*

05-10-2006, 03:11 AM
hmmm what could i possible be doing with these:

and a Daemon Prince? stay tuned

heres two more pics to show i donno, sculpting i guess, i still have to do another layer, which will bulk out the end of the finger and the nail, i took too much GS trying to get the length proper



just minor stuff for now, waiting for a dremel and been busy with other things :)


Post edited by: Starks333, at: 2006/10/05 03:11

05-10-2006, 04:31 AM
thats a hell of a lt of gs you got mixed up there !

this is nice thig of you do to *karma boost* ill keep my eye on this, i need to improve my painting

05-10-2006, 07:08 AM
just wait, im nowhere near finished :P

heres the wrist finished, still need to touch up the fingertip, and then obviously the rest of the model!


this is the last sneak peak for awhile ;)


10-10-2006, 01:53 AM
ALMOST ready to paint, just side joints to fill, and a bit more sculpting(head and the wings) and then i can prime

while its drying i can sculpt more on the big arm since it cant be attached until after im done painting it(which is annoying but oh well)

oh ya, and i need to test out my sodering iron idea :P it SHOULD be ready to paint by wednesday if the head goes well


10-10-2006, 05:54 AM
Looking good Starksy... good luck with the Hot Rod of Death Experiment (Prodding it with the Soldering Iron that is...)


Big D
20-10-2006, 08:35 PM
Hey man

Some good tips and skills here. Last time I did anything with gree stuff was to a Chaos Nurgling I got as it was very easy to put some spikes in him!


20-10-2006, 08:35 PM
still some left to do before priming begins, its taking along time simply because im learning as i go, this tutorial thing is difficult simply because i dont have th extra set of hands to take pics WHILE im doing things, so i have to take after shots and then explain...

i tried some painting out on a psyker i had around and my blending is looking pretty good, it faded a LOT which is a shame but i just need to re-highlight and it should be fine

im also just going to enter it as 40k single at conflict, for fun of course :P

Post edited by: Starks333, at: 2006/10/28 02:37

28-10-2006, 02:09 AM
Alright, things went fast today :P

anyways heres everything fully finished(except base) pre prime...this model has perfect balance, he can stand on his own two feet! when his sticky tacked arm isnt falling off :P









Post edited by: Starks333, at: 2006/10/28 02:10

28-10-2006, 05:45 AM
Starks that is AMAZING!!!:woohoo:

*karma boost*

28-10-2006, 06:03 AM
Sooooo pretty:)

28-10-2006, 08:06 AM
hes not even painted yet guys! :P

i kinda lazed a bit in the later part of the tutorial i think ill just make some video tutorials of sculpting to go along with the word explanations

i will try to get more pics when i start painting, its easier i think

ill try and get as much info in as possible


13-11-2006, 02:00 AM
some pics to entertain :P show the colour scheme i have going

so far i have only 3 shades of blue on, and about 10 layers of the skin, i still need to brighten/darken the skin to get more contrast, and the blue of course needs blending :P

+++images removed as i added new ones below+++


Post edited by: Starks333, at: 2006/11/13 02:00

Post edited by: Starks333, at: 2006/11/13 02:11

Post edited by: Starks333, at: 2006/11/13 16:12

13-11-2006, 04:12 PM
Well i havent updated in awhile but after learning some stuff in Montreal i set out to use them on this guy

again i never get the BEST pics but what can ya do, i should have a new camera soon i beileve...not much is done so far...the skin is being a pain to blend, especially since i have crappy brushes :S



comment critique, whatever :P


Post edited by: Starks333, at: 2006/11/13 16:13

13-11-2006, 04:16 PM
Hey Starks - very good.

Can I ask, did you scratch build the head?

Impressive, very impressive...


Post edited by: adders, at: 2006/11/13 16:17

13-11-2006, 04:20 PM
i used the original head, cut his horns off and then covered over it with brown stuff and some greenstuff, then made the blades out of plasticard, so basicly scratch :P


13-11-2006, 04:32 PM
Sounds like a pretty accurate description of scratch to me... ;) .

Can\'t wait to see how this one turns out Starks.


13-11-2006, 08:47 PM
looking much cooler as i get more and more done, after this i think ill be workign on my army and then the Eldar Bonesinger


16-11-2006, 07:50 PM
just curious if anyone thinks this is better photo quality than before? its with a new 6.1mp camera i just bought(kinda, i havent paid for it yet :P)

i think the blue shows up better, the skin still reflects a bit of light...ive begun work on the wings in fact i think one is done(the webbing that is) i want to get a bunch more done before a photo update because i know i drive people crazy with my 7483480 WIP pics :P


....actually you probably cant tell the difference because the pics are so small....


Post edited by: Starks333, at: 2006/11/16 19:50

Post edited by: Starks333, at: 2006/11/16 19:51

30-11-2006, 05:54 PM
super tough to get good photos of without my photo booth thing set up(still waiting on lamps...)

also i did a zenithal light source which means the angle im taking the photo from is the angle the light is hitting him.....NOTE the darkness on the wings is painted on darkness, and there are highlights where the shine is, the gold is painted as it shows in the second pick i actually did highlight and shade where its dark/bright


and here is one to try and show a different angle


ive re-done the skin like 5 times, and the armour the same...its been hard trying to get the contrast right, thats something i still need to work on

hope you like it, comment/critique at will


30-11-2006, 08:14 PM
Starks that is really cool!

06-12-2006, 04:57 PM
thanks fridge....ive started working on him again today, i want to get him done before i leave...so eleven-ish days left!

i think i finally got the right contrast and now that i look downwards at the model away from my light, it looks really nice, because i can see the colours with no light reflections

this model is taking ages because im trying to properize my contrast levels when working with more blends...im fine when doing tabletop for 99% of colours, but when i increase the blending i seemed to lose the contrast i needed(also the lamp i have tends to reflect off the paint!)

i just want to get it done now, and get paid hahaah

anyways, no pics for awhile longer, just thought id give a verbal update ;)


06-12-2006, 05:07 PM
Seriously impressive work there starks!

The Banished Ranger
06-12-2006, 11:19 PM
You\'ve seemed to attract the chaos gods by doing this sculpt and they give you *KARMA*

Chaplain Orthox
07-12-2006, 12:30 AM
Meh... seen better. :laugh: Just kidding! That has to be one of the coolest models I have ever seen! How do you get all of that detail just right? This is coming from a young painter, so please give me tips! Oh, and how are you planning on painting your base?

07-12-2006, 12:52 AM
Chaplain Orthox wrote:

Meh... seen better. :laugh: Just kidding! That has to be one of the coolest models I have ever seen! How do you get all of that detail just right? This is coming from a young painter, so please give me tips! Oh, and how are you planning on painting your base?

***depends what exactly you are talking about...ask a bunch of questions and i will explain for you

as to the base, im going to apply some flock to hide the symbol i covered up with GS, and then im goign to apply some dark neutral tone, and depending on what works best, drybrush a bunch of layers to get a sandy/chalky texture, or paint/blend it

im aiming for some dark ash wastes colours so dark purples/greys/blacks etc

@Ranger--> thanks! hopefully the gods hate him when my friend uses him against me :O

Chaplain Orthox
07-12-2006, 12:58 AM
Well, for starters, how did you paint all of that gold so precisely? When I paint, I can never seem to get nice clean, crisp lines like yours are...

07-12-2006, 01:58 AM
Chaplain Orthox wrote:

Well, for starters, how did you paint all of that gold so precisely? When I paint, I can never seem to get nice clean, crisp lines like yours are...

***first do you paint with the tip or the side of the brush(in general)

next, are you good with a pencil? its the same principles...brush control, pencil control...if you can pick out details with a pencil you can do it with a brush

next, dont be worries about screw ups here and there while you are painting, touch ups are expected...however you have to paint in order...example, the gold trim, it would of made no sense for me to do it first because i would just be getting blue all over it if i did, so i finish the blue first, then do the gold

as for inks and super thin paint, they are trickier because if you dont do small areas at a time your paint will be blotchy because it sticks together and doesnt spread evenly

it will take practice with the inks and super thin paint

next, bad brushes make everything harder, it can still be done, but its much harder...im using a crappy GW detail brush while i wait to get some liquid brush cleaner and use my new brushes

anythign else, feel free to ask


07-12-2006, 06:06 AM
That is freakin sweet dude. Could we please get some front-on pics. Keep up the good work. Grat work on the beginning parts. Scratch built Helm is cool! The engravings on the side bits are cool. Great use of GS and BS mate, cant wait till it\'s fully painted.

07-12-2006, 04:48 PM
Inquisitor_Stewie wrote:

That is freakin sweet dude. Could we please get some front-on pics. Keep up the good work. Grat work on the beginning parts. Scratch built Helm is cool! The engravings on the side bits are cool. Great use of GS and BS mate, cant wait till it\'s fully painted.

***i didnt have anything done on the front which is why i left it out, however im working on it right now, but i dont want to update :)


07-12-2006, 05:09 PM
ok i reneg on my last comment, i want to know what you think about the silver on the helm? (ive done the cords in his midsection silver as well but after these photos) its nowhere near done, but does it look out of place? there will be a bunch of freehand on the helmet and throughout the upper body armour i believe as well, so the silver will be toned down, but im unsure if that will be enough to make it work




Knight of ne
07-12-2006, 05:11 PM
well do the freeehand and if the silver still looks out of place then try and change it somehow. but go ahead and try the freehand, if it doesnt look good with the freehand its easy to change!

07-12-2006, 05:14 PM
Knight of ne wrote:

well do the freeehand and if the silver still looks out of place then try and change it somehow. but go ahead and try the freehand, if it doesnt look good with the freehand its easy to change!

easy to change yes, but very time consuming, the freehand will take a long time, several hours in fact


Knight of ne
07-12-2006, 05:16 PM
sometimes its worth taking the time!

Chaplain Orthox
07-12-2006, 09:18 PM
Ok. Another question. Whats a good way to make metals look more shiny? My metal-modeled-minions end up looking bleh.... bland and flat...:(

07-12-2006, 09:29 PM
its all about the contrast, the less shiny something is next to it, the more shiny it appears

the example would be on his leg, where it looks dark and then its shiny bright...what i did there was using very very thing ink, i washed over the area i wanted darker, ink is shiny, but paint is less reflective than metallics and so it \"appears\" to be less shiny which means the posts where light is supposed to be hitting(bright spots0 now looks super shiny

oh and no dry brushing with metallics, they are easy to make look good without it and dont take too much time

its not easy to highlight metallics because you cant add colours to brighten them, the only way to brighten a metallic is to add mithril silver, but you dont always want a bright metal, sometimes a dark one...so the darker your shading is the brighter the metal looks...ex.the necron helmet on his hip is boltgun metal, but it LOOKS mithril silver or at least brighter than boltgun

i will probably add a bit brighter gold(aka burnished) to my gold to spice it up a bit


Chaplain Orthox
08-12-2006, 02:21 AM
Thanks! But how could I add contrast to an army that is mostly silver and gold?

08-12-2006, 02:26 AM
well contrast on the metallics was covered by my last post...as to nice complimentary colours

silver-blue, red, black
gold- purple, green, red


Chaplain Orthox
08-12-2006, 03:12 AM
Well to show you what I mean, I guess I could post the games workshop painter with my color scheme on it?

08-12-2006, 03:34 AM
sure, might as well start your own thread for it...id like it if people all had one thread for all their WIPs

so like: \"Orthox\'s WIPs\"

just so there isnt as much clutter arent the board :P


Chaplain Orthox
08-12-2006, 09:26 PM
Sure! Oh and what is a WIP?

Crusher Of Fates
08-12-2006, 09:27 PM
Work In Progress shot

11-12-2006, 11:25 PM
im curious as to how it looks now? i will continue the freehand onto the blades a tiny bit, and then maybe do some runes on purpley

i might also do freehand on the shoulder pad that will be on the missing arm(he wont have a shoudler pad on the weapon arm, it was torn off), should i do it anywhere else?

*NOTE none of the gold is finished, anywhere, so it will look like one coat...because it is!



Post edited by: Starks333, at: 2006/12/11 23:26

Chaplain Orthox
12-12-2006, 01:59 AM

How did you do that? That model looks soooo cool!!! How did you do such detailed goldwork??? And how did you cut your materials so perfectly?

NICE JOB!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:cheer:

12-12-2006, 03:01 AM
hahaha :lol: all the freehand credit goes to my winsor/newton series 7, size 000 brush, its phenominal for freehand

makes erasing simple

as to cutting the plasticard, it takes takes time to cut the shape you drew...then you file down the edges, i used a hobby knife as i found it easier(i do lack in the file department though)

i still have to highlight and shade the freehand though :sick: going to take awhile :P

i dont really like this model as ive used it as a practice mini where i try out new stuff, and since i usually improve ten fold on minis i do that on, i usually hate the ones i did it on

my Felix and Eldar Farseer show my improvement greatly, white primer, contrast, and colour theory finally all pieced together

you just pick something and you go out to improve on it, usuaully one thing per model, but sometimes you can practice on more than one