View Full Version : Bad Moonz Killa Kans
30-05-2010, 12:46 PM
FINALLY finished the next models in my girlfriend's Bad Moonz army, a mob of Killa Kans! I started these at the same time as the Trukk so made some of the same mistakes. Think they came out better though. Next up is a Deff Dread which I'm hoping will be better still as I learned a lot doing these...
30-05-2010, 02:18 PM
Superb job on these, particularly like the green used on the lens and the subtle varying metallic shades!
30-05-2010, 04:05 PM
30-05-2010, 05:30 PM
There's a lot of care and attention shown in this paintwork. Nice work.
But those Orks have the cleanest teeth in the tribe ! Must have put in lots of brushing.. Suggest a few shades / drybrush browns. darker towards the stumps and some Devlan Mud. Brown inks washed on are another approach?
Keep the tribe coming on ...
30-05-2010, 05:42 PM
I disagree Psykic_Scribe. Bad moons have the most money (teef) and like to keep their equipment clean.
Great work on these, though correct me if I am wrong but are Killa Kans allowed two ranged weapons? I never really use them so I figured they could only have one...
30-05-2010, 06:57 PM
I did actually have the teeth (or horns?!) darker at one point but they blended in too much with the yellow so I brushed them up with Bleached Bone to give more contrast. Maybe I just needed a less yellow-y brown... might go back and see if I can find something that works. I'm gonna drybrush some black soot around the smoke stacks too :)
Not sure about the weapon loadout to be honest Ossai - does a flamer count as ranged or close combat?!
30-05-2010, 11:03 PM
It's ranged...only Burna Boys may use their weapons as "Power Weapons" in CC. Kans are unfortunately stuck with only a single option for a CC weapon, the other must be ranged. Deff Dreads are the only ones that can be fully kitted for CC, though that's with Dread CC weapons, not Flamers, again...
On topic, those are some smart looking Kans there, Luther. Crisp, clean, smooth looking metallics. One suggestion, that has worked very well for me, is a wash of Devlan followed by a wash of Baal Red on the metallics....it gives them a suitably weathered look. You can follow up with a light drybrush of Mithril after that to get some flashy highlights. And, I agree, dem teef need to be toned down a bit.
Really, some awesome work there...stand still so I can bash ya wif me REP stick. :grin:
31-05-2010, 09:51 AM
Thanks for the kind words guys, and for the suggestions. I'm happy with the metal parts on the fronts and tops but agree the legs could benefit from more weathering - soot, rust etc, so may revisit them.
Will definitely look at the teeth. Browns aren't giving enough contrast to the yellow so might try some greys, or Devlan Mud or Badab Black washes?
Going back to the weapon loadout - so you can't have two close combat weapons, but can you have two ranged?
01-06-2010, 10:06 PM
Really liking the yellow there! What method did you use for them?
01-06-2010, 10:49 PM
Love em. Thats it. Very nice work mate...
01-06-2010, 11:40 PM
Those look really good. Nice job.
02-06-2010, 11:36 AM
Luther: Sadly, no. You must have one of each on the Kans. Great colors though.
02-06-2010, 04:44 PM
Doh! I'll have to rip one of his arms off :)
Thanks for the comments guys.
Skringly: the yellow was a bit... experimental. I started with the yellow foundation paint (forgot what it's called) then a 50/50 mix of that and Golden Yellow. I was happy with the colour I had then but needed to shade it so used a sepia wash. Problem was that gave me a darker and more orange colour so I ended up layering with the previous mix. The result was too much paint on the yellow areas so they look a bit clumpy. If I were to do it again I would skip the Golden Yellow and wash straight over the foundation yellow. Deff Dread done in this way coming next :)