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yuppiewarlord
01-03-2010, 03:49 PM
Good Day to all!

We have a basic question that requires clarifications... (Also started titling it this way to help group other related questions).

EXCESS CASUALTIES
I have 8 Spearmen(20mm bases) attacking 6 WoC (25mm bases). All 8 Spearmen successfully Hit and Wound the WoC where the Armour Saves also failed. If we understood it right, should we remove 8 WoC coz 6 which is in base contact is removed as normal and the excess 2 should still kill two more WoC (in an example if there were 2 or more ranks of WoC)? :happy:

Musashi
01-03-2010, 04:04 PM
Yep, you dont have to be in base contact with a particular rank and file to wound it, your front rank could wip out an entire unit given enough attacks...

Killer
02-03-2010, 05:36 AM
Yes. As soon as a trooper is killed the one behind him steps forward to take his place. Even though this trooper cannot fight in that combat round, he can still be killed.

Wait a minute... WHAT?! 8 Spearmen killed 8 Chaos Warriors?!... No way! ... ... Dude, I think your friend is playing with loaded dice...

Marticus
02-03-2010, 09:13 AM
aye thats right, so long as the unit contains as many models as wounds you have done you can take them off, you have to imagine your men leaping into the gaps of the men they have killed to reach behind them. of course our minis stay in that static way but thats how it goes.

yuppiewarlord
02-03-2010, 12:06 PM
@All Thanks for the answers... @Killer - I was playing with my son, and no his spear guys did not actually wiped my WoC out... he just had that question of what if... LOLz.

Killer
02-03-2010, 12:15 PM
Phew!...:sigh:

You don't know how relieved I am!

I thought the space time continuum is gonna explode or something equally dramatic!:laugh:

Marticus
02-03-2010, 12:16 PM
ive had spearman take out 8 chaso warriors before.... mind you they where high elve spearman and i was very lucky :)

Killer
02-03-2010, 12:19 PM
hmmm... Hang on! Did the Chaos Warriors forget their armour at the camp again? I hate it when they do that!

Marticus
02-03-2010, 12:27 PM
the dice gods where rightly praised after those rolled! that taught my opponent for calling them pointy eared girly girls!

Killer
02-03-2010, 12:31 PM
I wouldn't go so far as to call them pointy eared girly girls... They are actually quite manly for girls! :p



That must have been some spectacular combat!.... Hey, wait a second- are you playing with loaded dice? If you are, can I have some? I've been rolling quite spectacularly bad lately...

Aeth
02-03-2010, 06:47 PM
I've had a unit of 15 spearmen see off a block of hammerers before :grin:

Funka Genocide
02-03-2010, 09:16 PM
I've had a unit of 15 spearmen see off a block of hammerers before :grin:

Did you get charged by stunties?!

Aeth
03-03-2010, 04:49 PM
Yer I was short on my charge.

yuppiewarlord
05-03-2010, 03:21 AM
I have a Hellcannon work in progress. 'just recently painted it and would like to fix it in a base. It did not come with a base. Having the base would hold the dangling chains with the cannon, plus the dwarves at the back. I was thinking to have it in a 100 x 80 base.

Is this the ideal official base? or does the base size really matter in combat or in play?

Killer
05-03-2010, 11:19 AM
It should be mounted on a Chariot base, but you are always allowed to base models on a bigger base than the norm, if you so wished!

However, you may never base a model on a smaller base than what it should be!

yuppiewarlord
07-03-2010, 06:22 AM
It should be mounted on a Chariot base, but you are always allowed to base models on a bigger base than the norm, if you so wished!

However, you may never base a model on a smaller base than what it should be!

Okay thanks.

yuppiewarlord
07-03-2010, 01:28 PM
Question on Attack Characteristics. If a Character has an Attack of 4 for example, does it mean that it will perform 4 to Hit Tests and out of the result perform X to Wound Tests?

And if my Character is in front of 12 DE Warriors, it can kill/remove maximum of 4 DE Warriors out of the 12 that it gets in base contact with?

Also, how does the sequence go between my attacks and my opponent attacking back? Should I finish all 4 attacks before my opponent can attack or fight back?

Killer
07-03-2010, 04:13 PM
Ok- Firstly, you have to determine who goes first.

A unit that charges always goes first.

In consecutive combats, the models strike in Initiative order, starting from the highest...
If two or more models have the same Initiative, the unit that won the previous round of combat will strike first. If that combat was a draw, roll a dice to see who goes first!


A model with multiple attacks can attempt multiple times to Hit an opponent. For example- My Lord has 5 attacks. Thus I can roll To Hit 5 times. (of course it is easier to just roll 5 dice!). The amount of dice that scored a hit are now used to try and wound. Exemple: My Lord only hit 3 of his attacks, thus I roll 3 dice for the To Wound rolls...

Kapish?

If you need some more clarification, just ask!

yuppiewarlord
14-03-2010, 03:21 PM
Thank you chief. Been busy trying to assemble and paint a few WoC models.

Can anyone please confirm if this is the right of resolving Armour Saves?

During CC lets say Charging Unit of 6 rolled Hit and all 6 wounded.

The result from armour saves came out 3 was saved and 3 was not saved.

If the defenders numbers are 5 for example, does it mean that I saved 3 and remove two? or I saved only 2 out of 5 (because of the 3 failed armour saves)

Aeth
14-03-2010, 11:37 PM
It means only the 2 are still alive.

yuppiewarlord
15-03-2010, 12:29 AM
Thank you.

yuppiewarlord
01-04-2010, 01:59 PM
To Hit Modifiers during close combat question:

If an ability says "-1 to hit with attacks in close combat" does that mean if the weapon skills between the attacker and opponent results of +4, does the ability of -1 makes it +5?

The shooting To Hit modifiers quite explains it better in the rulebook, but the CC to Hit did not quite elaborate clearly.

Marticus
01-04-2010, 03:01 PM
yeah thats right, if you would hit normally on a 4 then it becomes a five, simple as, same for positive modifiers like some banners give plus one to hit, so thats how its done, or the sword of striking.... look at it like this my guy is ws 4, yours is ws3, so normally i would hit you on a 3 anyway, with a minus one to hit you i would be back on four, with a plus one to hit you i would be down to 2...

:)

yuppiewarlord
01-04-2010, 03:09 PM
yeah thats right, if you would hit normally on a 4 then it becomes a five, simple as, same for positive modifiers like some banners give plus one to hit, so thats how its done, or the sword of striking.... look at it like this my guy is ws 4, yours is ws3, so normally i would hit you on a 3 anyway, with a minus one to hit you i would be back on four, with a plus one to hit you i would be down to 2...

:)

Thank you Marticus. We're getting there... slowly but surely. :grin:

Marticus
01-04-2010, 03:12 PM
no worries buddy!