View Full Version : 3 Games, 1 Day - Game 1
19-04-2009, 03:08 AM
Just wanted to run through the days events. Here's the 3 games i played.
Game 1 - Dwarves vs. High Elves
I won't bore you with the monotony of our army list make ups. A rough rundown -
Dwarves - Thorek Gunline
High Elves - Lord on Dragon with Dragon Armor(this is important later) troops and bolt throwers
Turn 1 - Dwaves - Only 1 important thing happened this turn, the Anvil of Doom blew up. Yup, 2, then 2, then 1. Boom. Thats game for me. But lets play and see what happens.
Turn 1 - High Elves - Well, he had a good turn. Moved the dragon up. Moves the hero on the great eagle up. Shot a bunch of guys
Turn 2 - Dwarves - Now, the reason the dragon armor is important is that the lord and the hero both had dragon armor and 4 of my war machines have Flaming attack, therefore making them immune. Shot the dragon causing 1 wound, blew up a chariot and that was all i could do.
Turn 2 - High Elves - Chariot charges the gyrocopter and it flies into rough terrain killing it. Boom again. Dragon breath weapons a row of thunders causing 7 wounds. The flee through the organ gun crew making them run off the board
Turn 3 - Dwarves - Blew up both the chariots and nukes the dragon with the cannon with the Master engineer doing 6 wounds killing it
Turn 3 - High Elves - Lord charges the canon crew and they do nothing but don't run. Bunch of gus got shot.
Turn 4 - Dwarves - I give up
If we had kept playing would have been a major victory, but we added it up for a solid. Overall i learned the main weakness of my army is rolling for ancient power on the anvil and rolling a 2, a 2, and then a 1. Lesson learned. Also dropped 10 Quarrelers in exchange to make all my bolt throwers STR 7, in fact the 1 is 8, with not as many flaming attacks.
I know this is not a very exciting battle report, but 2 shooty armies not going near each other makes for a boring game;)
Got company over right now, I'll post the rest later...
19-04-2009, 04:32 PM
Ouch, tough luck wiith Thorek! It's a good reminder that as long things can go wrong, the will eventually do so, no matter the odds.
Looking forward to the rest!
20-04-2009, 10:08 AM
Yeah, man that sucks!
But I too have had some interesting games with my dwarfs! I was playing against MoC and EVERYTHING went right in his favour (spells, charges, shooting w Hellcannon, the works) and ALL I managed to do was blow up my cannon (which may re-roll misfires) and my organ gun and I think I killed one warrior with my thunderers!
Few days later we decide to have a rematch and everything was reversed- His spells doesn't work- miscasts with his sorcerer, takes a wound. Misfires with Hellcannon- makes all his spellcasters miscast- loses his Sorcerer Lord and it just got worse! And everything went in my favour again!
So yeah, those dice gods are really fickle!
Looking forward to the other battles' reports! It can only get better... right?...
20-04-2009, 06:49 PM
Of course they do!:D
So here you go...
Game 2 - Dwarves vs. Chaos Demons
After my last game, and buying some new dice that rolled horrible, I decided to cut some points in the form of a 110pt. unit of Quarallers to Rune up the Bolt Throwers. So now all my Bolt throwers were at least Str 7 with various other effects.
Placement was crucial in this game. I put my anvil in the woods that were in the corner of the table and gaurded him with a canon to go Coast-to-Coast and some thunders. It was a good thing i did because it forced the Bloodthirster to the opposite side of the board with the rest of the demon forces as opposed to flying up and killing my lord in 2 turns.
I won the first turn moved the gyrocopter up to harass the pink horrors. I repositioned mt thunders to get ready to make the demons march across the feild under constant fire. Hit 3 units with the Anvil(as opposed to blowing up like last time) and slowed the Bloodthister, Hounds, and some Flamers. At this range the shooting was pretty much uneffective. However, cutting that other unit of Quarallers put the fear into the remaining 20 and they actaully started hitting some enemies at long range. Good job boys.
Now it was the demons turn. He had a new trick up his sleeve. Both his heralds of Tzneetch took the lore of Life. He used it to wipe out my Organ gun that was hugging the woods for some flank protection and then tried to drench my cannon which i dispelled. Everything else slowly marched forward.
The Next 2 turns was just demons moving and me shooting with no major highlights. So now the fun. The Bloodthirster clears the woods and charges the thunders guarding my flank. THey elected to stand and shoot an held firm. They caused one wound and then were chased off the table after being obliterated by the Greater Demon. The Bloodthirster passed his leadership to stay on the table, which was the last mistake he ever made. I then shot a canon Coast-to Coast, rolled perfectly to land the canonball right between the eyes causing 5 wounds dropping him like a bad habit.
This made my opponent quit angry but he still had a unit of Plaugebearers with a herlad in it that was still dangerous and lots of points. On teh last turn of the game however i shot a flaming canonball through the unit(which was not high enough unit strength to allow a lookout sir! roll) and took out the herald and 2 of his buddies.
At the end of the game it was a Massacre. I am currently 2-0 against Chance's Demons. He hates canons... As most people do
20-04-2009, 06:51 PM
This is my favorite game of the day. Why you ask? Because it was LAZtheinfamous' first game of Warhammer fantasy. I was happy he got to finally use all those models he painted. We only played 1000 pts and Laz had a lot of Goblins. Being as i only had my gunline models i made a smaller version with no anvil and less warmachines.
Laz started things off and we starting going over the various phases and rules and so on and so forth. Everything moved forward at breakneck speeds of 8 inches he fired his doomdiver at my gyrocopter. It missed.
Then i moved my gyrocopter towards the goblin archers and opened fire. It killed quite a few. After a round of shooting 3 goblin units had to take panic checks, being goblins, they failed and ran. I also took out the chariot with a Dwarven Cruise Missle canonball.
The Goblins kept running until they were going to run off the board next turn and they both rallied. Sadly they were to far away to ever get into the fighg. However the Shaman in the untit decided to take aim at the looming gyrocopter, but alas instead of detonating the Dwarven vertibird his head exploded in a glorious miscast. The Goblin Doom Diver had finally made its corrections and took out the canon by dealing 4 woundsleaving the crew
unharmed but seriously befudled.
In the end, the Greenskins could not cross the line in the sand the Dwarven Gunline had drawn as none made it into close comabt from a combination of bad placement and disaterous panic checks.
Another Massacre. I went over some strategy points with Laz like don't put you Black Orcs behind your goblin archers and use the terrain to your advantage. In the end it was good chance to see what units he should try and invent in in the future, some game basics, and an overall good time. i havent played Laz in a minigame in quite a few years and i look forward to playing him again soon.
21-04-2009, 01:59 AM
Well, I'm rather used to losing in a horrible Massacre to Kodiak's troops. Though this was an atypical loss. As per always, I made a couple of tatical errors. First I thought that the gobbo archers would cave alot sooner. I was trying to have them aborb fire for the Black Orcs. The gobbos were harder then they seemed. Then putting the chariot in the middle to take out the cannon was not such a great idea. I also forgot the Animosity test (and when i remembered it, I did it wrong). So in total the casualities I suffered were; 64 Goblins (Five of which I caused to myself), 18 Orcs, 10 Black Orcs, and 1 Orc Boar Chariot. The casualties he suffered; One cannon, and two handgunners (Go Night Goblin Big Boss! The only man to reach the line!)
21-04-2009, 07:15 AM
Dwarves are a bit hard to break in combat, and when you eventually get to them your troops' numbers have started to dwindle!
Especially gobbos will have a hard time breaking them stunties! They dont suck at combat, but don't exactly shine at it either! And its hard contending against a whole army that hates yours!
But it sounds like a cool army, LAZ! So play a few other games aswell and face a few other foes aswell!
But kudos on braving the Thorek gunline! Its hard for ANY army, not just O&G!
Anyway, I'm glad you joined the WHF gaming side aswell!
So, at last I can wish you a good hunting too!:)
21-04-2009, 12:40 PM
Good games. I used to play Dwarves so I have a warm place in my heart for them. I loved reading about taking down a Bloodthirster. Nothing better. :)
21-04-2009, 01:12 PM
Indeed a little gem that! Always fun to see a Scary-ass, otherworldly, killy, Giant-monster come down to earth! :)
Well done on that!