Gorak
23-02-2009, 03:35 PM
Well I have finaly brushed the dust of my scary bloody theme army BLOOD for the BLOOD GOD!
fisrt please no suggestions on other of the three power as it is a KHORNE army and thats the way i likes it.
Lords
Krom The Blood Drinker(bloodthirster)
dark Insanity
imortal fury
armour of khorne
heros
Skull Taker
Kronos Blood reaper(herald of khorne)
bsbw icon of chaos glory
armour of khorne
Core
18 Bloodletters w fullcommand
10 Bloodletters w fullcommand
10 Bloodletters w fullcommand
Special
8 Flesh Hounds
Rare
3 blood Crushers
The basic plan is to crush all in cc, as for magic mr is nice but 3 fast wizard crushing units is better, shooting is a slight prob but you have to clench teeth for one turn and then hounds and bt should slaughter any pesky missle troops/warmachines. the 18 bloodletters w skulltaker and bsb march up with the two ten bloodletters as flank protecters and mop up. any advice is welcomed I have played a few games with a simmilar list and have found the dark insantity pays off!(I roll well for 2d6 attacks!) and reroll misses should clean frontn or side ranks or every time!
fisrt please no suggestions on other of the three power as it is a KHORNE army and thats the way i likes it.
Lords
Krom The Blood Drinker(bloodthirster)
dark Insanity
imortal fury
armour of khorne
heros
Skull Taker
Kronos Blood reaper(herald of khorne)
bsbw icon of chaos glory
armour of khorne
Core
18 Bloodletters w fullcommand
10 Bloodletters w fullcommand
10 Bloodletters w fullcommand
Special
8 Flesh Hounds
Rare
3 blood Crushers
The basic plan is to crush all in cc, as for magic mr is nice but 3 fast wizard crushing units is better, shooting is a slight prob but you have to clench teeth for one turn and then hounds and bt should slaughter any pesky missle troops/warmachines. the 18 bloodletters w skulltaker and bsb march up with the two ten bloodletters as flank protecters and mop up. any advice is welcomed I have played a few games with a simmilar list and have found the dark insantity pays off!(I roll well for 2d6 attacks!) and reroll misses should clean frontn or side ranks or every time!