waylander2
14-02-2009, 05:19 PM
This is a list i've had a bit of success with. I've recently played against Daemons and beat them. I normally use around 4,000 points
2,500 O&Gs
Orc Great Shaman (lvl4), two power stones .... .265
Black Orc Biggboss..hvy arm, enchant sh, effigy mork .....139
Orc Shaman (lvl2) ..power stone ........ 125
Night Goblin Shaman (lvl2) three mushrooms ...... 115
25 Orc Boyz (add chop) full cmd ......205
24 Orc Boyz (add chop) full cmd .. ....198
20 Night Goblins ,sh bows, 2 fanatics .....110
24 Savage Orcs (add chop) full cmd .. ..270
24 Savage Orcs (add chop) full cmd ....270
12 Savage Orc BIG UNs (add chop) std ...178
12 Savage Orcs (add chop) std, boss .. .145
4 Orc Boar Chariots ....... 320
4 Snotling Pump Wagons .....................160
The idea is to take lots and lots of small units with alot of punch. Hence all the additional choppas. I've combined this with a magic heavy list, even at the expense of dropping one leadership. I'm aiming to get the Waaagh! spell with one my orc shamans, and cast it with 4d6. It gives my whole army an extra 2d6 move, if they charge no psychology tests, strike first in the next combat, and re-rolls in combat
I've also tried this list a few times against High Elves. They had trouble dealing with 8 chariots hitting them first :D
I know my opponent could dispel it, so i'm after two 6's. It's risky, but has worked so far. On the first turn if i use a mushroom and power stones, i can dish out 15 power dice, not bad for orcs.
2,500 O&Gs
Orc Great Shaman (lvl4), two power stones .... .265
Black Orc Biggboss..hvy arm, enchant sh, effigy mork .....139
Orc Shaman (lvl2) ..power stone ........ 125
Night Goblin Shaman (lvl2) three mushrooms ...... 115
25 Orc Boyz (add chop) full cmd ......205
24 Orc Boyz (add chop) full cmd .. ....198
20 Night Goblins ,sh bows, 2 fanatics .....110
24 Savage Orcs (add chop) full cmd .. ..270
24 Savage Orcs (add chop) full cmd ....270
12 Savage Orc BIG UNs (add chop) std ...178
12 Savage Orcs (add chop) std, boss .. .145
4 Orc Boar Chariots ....... 320
4 Snotling Pump Wagons .....................160
The idea is to take lots and lots of small units with alot of punch. Hence all the additional choppas. I've combined this with a magic heavy list, even at the expense of dropping one leadership. I'm aiming to get the Waaagh! spell with one my orc shamans, and cast it with 4d6. It gives my whole army an extra 2d6 move, if they charge no psychology tests, strike first in the next combat, and re-rolls in combat
I've also tried this list a few times against High Elves. They had trouble dealing with 8 chariots hitting them first :D
I know my opponent could dispel it, so i'm after two 6's. It's risky, but has worked so far. On the first turn if i use a mushroom and power stones, i can dish out 15 power dice, not bad for orcs.